The Development of the Turkish Craving for Internet Gaming Scale (CIGS): A Validation Study

dc.contributor.authorSavci, Mustafa
dc.contributor.authorGriffiths, Mark D.
dc.date.accessioned2026-08-12T17:35:33Z
dc.date.issued2022
dc.departmentFırat Üniversitesi
dc.description.abstractAs the use of digital technology has increased, abuse and addiction to technology have been identified among a minority of users. In the mid-1990s, the concept of internet addiction was first used. Today, almost every digital technology use has been claimed to have a minority of disordered users. One key aspect of addictive substance behaviors is craving. Craving is also an important component of behavioral addictions including digital technology disorders such as Internet Gaming Disorder. The aim of the present study was to develop the Turkish version of the Craving for Internet Gaming Scale (CIGS) via an adaptation of the Penn Alcohol Craving Scale (PACS). The present study comprised 368 adolescents from four different samples. The measures used included the Craving for Internet Gaming Scale, Digital Game Addiction Scale, and Brief Self-Control Scale. The structural validity of CIGS was investigated with Exploratory Factor Analysis (EFA), Confirmatory Factor Analysis (CFA), and criterion validity. The reliability of CIGS was evaluated using Cronbach alpha internal consistency reliability coefficient and corrected item total correlation coefficients. As a result of EFA, it was found that the five-item CIGS had a single-factor structure. The unidimensional CIGS obtained as a result of EFA was tested with CFA. As a result of CFA, the unidimensional structure of CIGS was confirmed in two different samples. Criterion validity of CIGS was assessed via digital gaming addiction, self-discipline, impulsiveness, daily internet gaming duration, and internet gaming history. As a result of criterion analysis, CIGS was associated with these variables in the expected direction. Finally, according to reliability analysis, the CIGS was found to be a reliable scale. When validity and reliability analysis of the CIGS are considered as a whole, it is concluded that the CIGS is a valid and reliable scale that assesses craving for internet gaming.
dc.identifier.doi10.1007/s11469-019-00114-0
dc.identifier.endpage18
dc.identifier.issn1557-1874
dc.identifier.issn1557-1882
dc.identifier.issue1
dc.identifier.orcid0000-0001-8880-6524
dc.identifier.scopus2-s2.0-85089713876
dc.identifier.scopusqualityQ1
dc.identifier.startpage1
dc.identifier.urihttps://doi.org/10.1007/s11469-019-00114-0
dc.identifier.urihttps://hdl.handle.net/11508/57590
dc.identifier.volume20
dc.identifier.wosWOS:000752338500001
dc.identifier.wosqualityQ2
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherSpringer
dc.relation.ispartofInternational Journal of Mental Health and Addiction
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_WoS_20260511
dc.subjectOnline gaming
dc.subjectInternet gaming disorder
dc.subjectCraving
dc.subjectInternet gaming craving
dc.subjectOnline gaming addiction
dc.titleThe Development of the Turkish Craving for Internet Gaming Scale (CIGS): A Validation Study
dc.typeArticle

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