GameEmo-CapsNet: Emotion Recognition from Single-Channel EEG Signals Using the 1D Capsule Networks

dc.contributor.authorToraman, Suat
dc.contributor.authorDursun, omer Osman
dc.date.accessioned2026-08-12T17:06:46Z
dc.date.issued2021
dc.departmentFırat Üniversitesi
dc.description.abstractHuman emotion recognition with machine learning methods through electroencephalographic (EEG) signals has become a highly interesting subject for researchers. Although it is simple to define emotions that can be expressed physically such as speech, facial expressions, and gestures, it is more difficult to define psychological emotions that are expressed internally. The most important stimuli in revealing inner emotions are aural and visual stimuli. In this study, EEG signals using both aural and visual stimuli were examined and emotions were evaluated in both binary and multi-class emotion recognitions models. A general emotion recognition model was proposed for non-subject based classification. Unlike previous studies, a subject-based testing was carried out for the first time on the GAMEEMO dataset. Capsule Networks, a new neural network model, has been developed for binary and multi-class emotion recognition. In the proposed method, a novel fusion strategy was introduced for binary-class emotion recognition and the model was tested using the GAMEEMO dataset. Binary-class emotion recognition achieved a classification accuracy which was 10% better than the classification performance achieved in other studies in the literature. Based on these findings, we suggest that the proposed method will bring a different perspective to emotion recognition.
dc.identifier.doi10.18280/ts.380612
dc.identifier.endpage1698
dc.identifier.issn0765-0019
dc.identifier.issn1958-5608
dc.identifier.issue6
dc.identifier.orcid0000-0001-5605-0419
dc.identifier.scopus2-s2.0-85123299017
dc.identifier.scopusqualityN/A
dc.identifier.startpage1689
dc.identifier.urihttps://doi.org/10.18280/ts.380612
dc.identifier.urihttps://hdl.handle.net/11508/49387
dc.identifier.volume38
dc.identifier.wosWOS:000755857700008
dc.identifier.wosqualityQ4
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherInt Information & Engineering Technology Assoc
dc.relation.ispartofTraitement du Signal
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_WoS_20260511
dc.subjectemotion estimation
dc.subjectEEG
dc.subjectfusion
dc.subjectdeep
dc.subjectlearning
dc.subjectcapsule networks
dc.titleGameEmo-CapsNet: Emotion Recognition from Single-Channel EEG Signals Using the 1D Capsule Networks
dc.typeArticle

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