A Comparative Study of DRL Algorithms for Map-Free Robot Navigation with Zero-Shot Sim-to-Real Transfer

dc.contributor.authorYilmaz, Taner
dc.contributor.authorAydogmus, Omur
dc.date.accessioned2026-08-12T16:15:12Z
dc.date.issued2026
dc.departmentFırat Üniversitesi
dc.description.abstractThis paper presents an empirical benchmark of map-free deep reinforcement learning (DRL) for goal-driven indoor navigation using LiDAR-only perception and continuous control, together with a reproducible pipeline for zero-shot sim-to-real transfer. A custom Python simulator is introduced in which, at the start of each episode, the start pose, goal position, and obstacle layout are randomly sampled to generate diverse navigation scenarios; obstacles remain static during each rollout. Five widely used DRL baselines are examined: Proximal Policy Optimization (PPO), Soft Actor-Critic (SAC), Advantage Actor-Critic (A2C), Twin Delayed Deep Deterministic Policy Gradient (TD3), and Deep Deterministic Policy Gradient (DDPG). After an initial 10,000-episode feasibility screening, all five methods were trained from scratch for 100,000 episodes under a unified observation and reward design, and results are averaged over five independent training seeds. Hyperparameters are tuned using Optuna, and practical refinements (state normalisation, LiDAR densification, reward shaping, and cosine-annealed learning rates) are assessed via ablation studies. PPO achieves the best overall trade-off between success, collision risk, and path efficiency, reaching up to 97.6% success in simulation (seed-averaged). For sim-to-real validation, the PPO policy is deployed without fine-tuning across three aligned evaluation testbeds: the Python simulator, a ROS/Gazebo digital twin, and a TurtleBot3 Burger arena. Beyond the aligned three-domain sim-to-real testbeds, an extended real-robot evaluation of 100 repeated episodes over two fixed layouts and two predefined start/goal configurations is reported under controlled static indoor conditions. Distributional statistics (median and IQR) of path length, time-to-goal, minimum clearance, and near-miss exposure are reported to quantify safety and efficiency under repeated controlled static indoor hardware trials. © 2013 IEEE.
dc.identifier.doi10.1109/ACCESS.2026.3684520
dc.identifier.endpage60284
dc.identifier.issn2169-3536
dc.identifier.scopus2-s2.0-105036351395
dc.identifier.scopusqualityQ1
dc.identifier.startpage60268
dc.identifier.urihttps://doi.org/10.1109/ACCESS.2026.3684520
dc.identifier.urihttps://hdl.handle.net/11508/43548
dc.identifier.volume14
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherInstitute of Electrical and Electronics Engineers Inc.
dc.relation.ispartofIEEE Access
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_Scopus_20260511
dc.subjectDeep reinforcement learning; map-free navigation; mobile robots; obstacle avoidance; sim-to-real transfer
dc.titleA Comparative Study of DRL Algorithms for Map-Free Robot Navigation with Zero-Shot Sim-to-Real Transfer
dc.typeArticle

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